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BugHunter · 02-Мар-09 15:22(11 лет 9 месяцев назад)

Exact Audio Copy V0.99 prebeta 4 from 23. January 2008
EAC extraction logfile from 28. April 2008, 1:13
Jeremy Soule / The Elder Scrolls III: Morrowind
Used drive : HL-DT-STDVDRAM GSA-4120B Adapter: 0 ID: 0
Read mode : Secure
Utilize accurate stream : Yes
Defeat audio cache : Yes
Make use of C2 pointers : No
Read offset correction : 667
Overread into Lead-In and Lead-Out : No
Fill up missing offset samples with silence : Yes
Delete leading and trailing silent blocks : No
Null samples used in CRC calculations : Yes
Used interface : Native Win32 interface for Win NT & 2000
Gap handling : Appended to previous track
Used output format : User Defined Encoder
Selected bitrate : 192 kBit/s
Quality : High
Add ID3 tag : No
Command line compressor : E:MP3 Encodingflac-1.2.1b-iclflac.exe
Additional command line options : -V -8 -T 'artist=%a' -T 'title=%t' -T 'album=%g' -T 'date=%y' -T 'tracknumber=%n' -T 'genre=%m' %s
TOC of the extracted CD
Track Start Length Start sector End sector
---------------------------------------------------------
1 0:00.00 1:56.14 0 8713
2 1:56.14 2:08.55 8714 18368
3 4:04.69 3:06.73 18369 32391
4 7:11.67 2:07.01 32392 41917
5 9:18.68 3:07.74 41918 56016
6 12:26.67 2:15.46 56017 66187
7 14:42.38 3:17.36 66188 80998
8 17:59.74 2:20.45 80999 91543
9 20:20.44 3:18.25 91544 106418
10 23:38.69 2:35.45 106419 118088
11 26:14.39 3:13.27 118089 132590
12 29:27.66 2:13.32 132591 142597
13 31:41.23 3:15.03 142598 157225
14 34:56.26 2:05.17 157226 166617
15 37:01.43 3:27.74 166618 182216
Track 1
Filename C:2002 - The Elder Scrolls III Morrowind01-Jeremy_Soule-Nerevar_Rising.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC CC6E2491
Copy CRC CC6E2491
Accurately ripped (confidence 6) [29AA16FD]
Copy OK
Track 2
Filename C:2002 - The Elder Scrolls III Morrowind02-Jeremy_Soule-Bright_Spears,_Dark_Blood.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC D9210E15
Copy CRC D9210E15
Accurately ripped (confidence 7) [0C744D55]
Copy OK
Track 3
Filename C:2002 - The Elder Scrolls III Morrowind03-Jeremy_Soule-Over_the_Next_Hill.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 99.9 %
Test CRC 25F04B09
Copy CRC 25F04B09
Accurately ripped (confidence 7) [E842ED0F]
Copy OK
Track 4
Filename C:2002 - The Elder Scrolls III Morrowind04-Jeremy_Soule-Knight's_Charge.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 0B180D35
Copy CRC 0B180D35
Accurately ripped (confidence 7) [4191FC35]
Copy OK
Track 5
Filename C:2002 - The Elder Scrolls III Morrowind05-Jeremy_Soule-Peaceful_Waters.wav
Pre-gap length 0:00:02.00
Peak level 75.0 %
Track quality 100.0 %
Test CRC F7A9A3F0
Copy CRC F7A9A3F0
Accurately ripped (confidence 7) [25248AF4]
Copy OK
Track 6
Filename C:2002 - The Elder Scrolls III Morrowind06-Jeremy_Soule-Dance_of_Swords.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 1191EC1E
Copy CRC 1191EC1E
Accurately ripped (confidence 7) [704F455C]
Copy OK
Track 7
Filename C:2002 - The Elder Scrolls III Morrowind07-Jeremy_Soule-The_Road_Most_Travelled.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 064DF885
Copy CRC 064DF885
Accurately ripped (confidence 7) [C4C545CE]
Copy OK
Track 8
Filename C:2002 - The Elder Scrolls III Morrowind08-Jeremy_Soule-Hunter's_Pursuit.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC FC32E44C
Copy CRC FC32E44C
Accurately ripped (confidence 7) [D0088EFE]
Copy OK
Track 9
Filename C:2002 - The Elder Scrolls III Morrowind09-Jeremy_Soule-Blessing_of_Vivec.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC FC2B0C51
Copy CRC FC2B0C51
Accurately ripped (confidence 7) [0D822D8B]
Copy OK
Track 10
Filename C:2002 - The Elder Scrolls III Morrowind10-Jeremy_Soule-Ambush!.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC B7709891
Copy CRC B7709891
Accurately ripped (confidence 7) [C8AA34D4]
Copy OK
Track 11
Filename C:2002 - The Elder Scrolls III Morrowind11-Jeremy_Soule-Silt_Sunrise.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 884DBD19
Copy CRC 884DBD19
Accurately ripped (confidence 7) [F019B7FF]
Copy OK
Track 12
Filename C:2002 - The Elder Scrolls III Morrowind12-Jeremy_Soule-Stormclouds_on_the_Battlefield.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 7340B8E0
Copy CRC 7340B8E0
Accurately ripped (confidence 7) [E7455C06]
Copy OK
Track 13
Filename C:2002 - The Elder Scrolls III Morrowind13-Jeremy_Soule-Shed_Your_Travails.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC D4EB2090
Copy CRC D4EB2090
Accurately ripped (confidence 7) [0ACBC7BD]
Copy OK
Track 14
Filename C:2002 - The Elder Scrolls III Morrowind14-Jeremy_Soule-Drumbeat_of_the_Dunmer.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC AE229B3C
Copy CRC AE229B3C
Accurately ripped (confidence 7) [39CFD80D]
Copy OK
Track 15
Filename C:2002 - The Elder Scrolls III Morrowind15-Jeremy_Soule-Caprice.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 174975E0
Copy CRC 174975E0
Accurately ripped (confidence 6) [1D2592DB]
Copy OK
All tracks accurately ripped
No errors occurred
End of status report
Download
  • 167.8 MB
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<<KIparIs>>

Стаж: 13 лет 1 месяц

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<<KIparIs>> · 10-Мар-09 13:17(спустя 7 дней, ред. 10-Мар-09 13:17)

Давай раздавай) Забираю)
-----------------------
Почему занвания песен отличаются от оригинального плейлиста?
01. Call Of Magic
02. Desperation
03. Dark Caverns
04. Unity
05. Peace At Last
06. Traveling Fanfare
07. Main Theme
08. Choices Made
09. Seperation
10. Trick Suspence
11. Rise To Reality
12. Break The Cycle
13. Love Lost
14. Forever There
15. Ending Theme

Стаж: 13 лет 4 месяца

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BugHunter · 10-Мар-09 13:20(спустя 3 мин.)

Почему занвания песен отличаются от оригинального плейлиста?
без понятия

<<KIparIs>>

Стаж: 13 лет 1 месяц

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<<KIparIs>> · 10-Мар-09 13:22(спустя 1 мин.)

Стаж: 13 лет 4 месяца

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Porque los hombres aman a las mujeres cabronas pdf

BugHunter · 10-Мар-09 13:24(спустя 1 мин.)

BugHunter
А откуда флаки, если не секрет?
c вафлей.

<<KIparIs>>

Стаж: 13 лет 1 месяц

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<<KIparIs>> · 10-Мар-09 13:30(спустя 6 мин., ред. 10-Мар-09 13:30)

BugHunter
хм..лан, докачатеся - посмотрим
-----------
ток чет качать не хочет ни в какую(

Василь132

Стаж: 13 лет

Сообщений: 217

Василь132 · 10-Мар-09 17:05(спустя 3 часа, ред. 10-Мар-09 17:05)

Спасибо.
__________________
www .direct song. com/
Там продают официальный диск, вроде. Там названия такие как тут, но 21 композиция.
В этой раздаче продолжительность такая же (с точностью примерно до сотой доли секунды), как и тут, но там она указана не правильно; тут – правильно
Главное, всё же, что тут правильные настройки снятия копии.

awaysounds

Стаж: 11 лет 11 месяцев

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awaysounds · 18-Мар-09 09:09(спустя 7 дней)

BugHunter
а откуда такой треклист?
тут он явно отличается:
https://rutracker.org/forum/viewtopic.php?t=685659
https://rutracker.org/forum/viewtopic.php?t=685659

Стаж: 13 лет 4 месяца

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BugHunter · 18-Мар-09 13:11(спустя 4 часа)

тут он явно отличается:
https://rutracker.org/forum/viewtopic.php?t=685659
https://rutracker.org/forum/viewtopic.php?t=685659
а откуда там такой треклист? Я выложил в таком виде, в каком скачал, ничего не правил, откуда скачено тоже написал. Что еще интересует.

awaysounds

Стаж: 11 лет 11 месяцев

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awaysounds · 18-Мар-09 18:16(спустя 5 часов)

я просто хочу узнать какой все же правильный треклист.
откуда скачено тоже написал
можно ссылку?

Василь132

Стаж: 13 лет

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Василь132 · 18-Мар-09 21:17(спустя 3 часа)

http://www.disc ogs.com/Jeremy-Soule-The-Elder-Scrolls-III-Morrowind-Original-Soundtrack/release/968809
http://www.disc ogs.com/Jeremy-Soule-The-Elder-Scrolls-III-Morrowind-Special-Edition-Soundtrack/release/1060721

FoXuS

Стаж: 13 лет 8 месяцев

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FoXuS · 29-Май-09 21:53(спустя 2 месяца 11 дней)

Я бы тоже хотел узнать какой из этих треклистов правильный.
И в чем разница между двумя раздачами здесь во FLAC и APE?

MadSadMan

Стаж: 12 лет 4 месяца

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MadSadMan · 14-Июн-09 20:12(спустя 15 дней, ред. 07-Авг-09 23:11)

Спасибо, музыка очень красивая. Действительно создаёт фентезийные, сказочные образы.

Lexovich

Стаж: 12 лет

Сообщений: 58

Lexovich · 08-Авг-09 16:03(спустя 1 месяц 23 дня)

Спасибо огромное! Обожаю эту музыку, закрываешь глаза, и ты сразу в Моровинде...))

Kirill_tur

Стаж: 12 лет 4 месяца

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Kirill_tur · 28-Ноя-09 17:38(спустя 3 месяца 20 дней, ред. 28-Ноя-09 17:38)

Спасибо конечно , но подстава и тут !
Скачал, включил, и БАЦ ! слышу что то не то MAIN Title он же 01. Jeremy Soule - Nerevar Rising (1:56) звучит как-то Хреновасто ! благо умею отличать на слух битрейт !
короче не зря сомневался 01. Jeremy Soule - Nerevar Rising (1:56) - это MP3 пережатый во FLAC проверил прогой auCDtect., хотя и без неё все слышно !
Остальные треки в порядке настоящий CDDA !

WildBeast359

Стаж: 11 лет 10 месяцев

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WildBeast359 · 22-Апр-10 19:59(спустя 4 месяца 24 дня)

а из Обливиона случайно остов у тебя не имеется?

VatsOfGoo

Стаж: 12 лет 3 месяца

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VatsOfGoo · 22-Апр-10 21:10(спустя 1 час 10 мин.)

К Обливиону, как выяснилось, ОSТ на CD не выходил.

WildBeast359

Стаж: 11 лет 10 месяцев

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WildBeast359 · 24-Апр-10 12:22(спустя 1 день 15 часов)

Foqu

Стаж: 11 лет 4 месяца

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Foqu · 21-Июн-10 17:30(спустя 1 месяц 27 дней)

http://www.uesp.net/wiki/Morrowind:Music

-Kotix-

Стаж: 11 лет 8 месяцев

Сообщений: 2047

-Kotix- · 26-Июн-10 13:24(спустя 4 дня)

Насчёт 1-й композиции напишите в шапке.
Настоятельно советую всем послушать музыку из дополнения Wizard's Islands - она такая же прекрасная.

Alexandros

Стаж: 10 лет 10 месяцев

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Alexandros · 27-Июл-10 14:59(спустя 1 месяц 1 день)

Насчёт 1-й композиции напишите в шапке.
Настоятельно советую всем послушать музыку из дополнения Wizard's Islands - она такая же прекрасная.
Да, слышал несколько композиций - очень понравилось, даже больше, чем музыка оригинала!
А есть где такое в lossless? Гугл, кстати, по ходу не в курсах

Alltecz

Стаж: 13 лет 5 месяцев

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Alltecz · 21-Янв-11 21:30(спустя 5 месяцев 25 дней)

взял бы музыку и с аддонов) щас это беру, спасибо

-Kotix-

Стаж: 11 лет 8 месяцев

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-Kotix- · 23-Янв-11 13:55(спустя 1 день 16 часов)

Сомневаюсь, что есть в lossless, это придётся ещё больше гуглить, чтобы найти имена авторов музыки, их контакты.

bizoon

Стаж: 10 лет 11 месяцев

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bizoon · 06-Янв-12 10:05(спустя 11 месяцев)

Было не сложно найти контакты разработчиков мода в том числе и их композиторов!
Сейчас им напишу..

Alexshipin

Стаж: 11 лет 10 месяцев

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Alexshipin · 12-Янв-12 10:15(спустя 6 дней)

Насчёт 1-й композиции напишите в шапке.
Настоятельно советую всем послушать музыку из дополнения Wizard's Islands - она такая же прекрасная.
А ссылка есть у тебя на Lossless? Или не бывает в природе?

rabotash

Стаж: 10 лет 3 месяца

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rabotash · 18-Окт-12 23:12(спустя 9 месяцев, ред. 18-Окт-12 23:12)

Гайз..
Ват ю сэй абоут дис?
http://forums.ffshrine.org/f72/elder-scrolls-iii-morrowind-ost-remastered-flac-79195/
http://forums.ffshrine.org/f72/elder-scrolls-iii-morrowind-soundtrack-digitally-remastered-82383/
http://forums.ffshrine.org/f72/elder-scrolls-iii-morrowind-ost-remaster-v3-88897/
http://www.mediafire.com/?z5b4le6c6b8hzof
So, after many attempts at remastering the soundtrack of Morrowind, I think I got it. I did this remaster taking a completely professional approach to the whole thing. I did not take any shortcuts or cut any corners when working with this release. I played it on over 40 different sound systems and devices when I was finished, and made changes as I went along. My goal was to make it sound like it was recorded yesterday, rather than almost 10 years ago, and make it sound completely awesome on any system that it gets played on when being compared to other classical songs. I added a small tiny bit of limiting, because not everybody has a epic sound system to play all the dynamics the recording has to offer on.
Before I remastered it, the original minus well had been playing on a radio. There was no bass, the highs were dead, and the mids were dominating but extremely muddy. Now, everything is equal. The dynamics are not squished, there is no muddy sound which plagues most classical recordings, the noise is not bad at all, there are no random pops and clicks which also plagued the original recordings. the sound stage is completely changed, you will be able to tell, it will be like you are sitting 10 feet from the performance.
I ran the same process when remastering this one. I used the pre-master tapes, which were on cassette tapes, and up-sampled them to 24-bit 96 khz before processing and dithered down to Redbook after all was complete. I realize that this might be copyright, so I am only releasing these audio files for people who own a copy of the game and/or soundtrack from directsong.com. This is for personal use only. Downloading this, selling, and receiving revenue is a federal crime.
This was remastered with all digital programs except for the last process, which was analog. I edited the 24-bit 96khz files all the way to the end, then dithering and converting after it was complete.
When remastering this album, I used many examples of audio. Classical music, for the ambience, soundstage, and stereo placement, rock, for the equal amount of bass, and many jazz recordings for the sonic fidelity. I have made this album indistinguishable from most classical recordings, because there are always those crap recordings..
Download Link:
Morrowind Original Soundtrack.zip
Enjoy everybody, tell me what you think! Post comments and e-mail if you want to say anything personal. kriscm14@gmail.com
Encoding Notes: I uploaded this in mp3 because I have limited bandwidth now.. The mp3 is a special custom setting I made on the encoder so 320kbps is higher quality that AAC 320. You can be sure the is absolutely no quality loss. If you compare my encoder setting at 128kbps with a 128kbps AAC and the LAME 3.98 MP3 128, mine will sound almost 4 times the quality. Mine has the quality of a 256kbps mp3 at 128kbps
Here's how it works for people that wonder how: I take the LAME 3.98 encoder, set it to 300kbps, then compare the output to the original. Then I remove what the encoder kept from the original, synthesize it with NERO HE-AAC and compress it into a FLAC file that usually is around 10-15kbps.
Then I take the original file, remove what the encoder left, then add the synthesized data in, then compress it in 320kbps. I did VBR just to see and it never got to 320. The max it went was about 308-318 kbps, so at constant bit-rate, you have technically lossless, in mp3 format. Crazy eh?
My Genius is showing ;D
I got the idea from looking deep into the new AAC-HE v2 which, kind-of does what I did, but on a much smaller scale..
(By the way, you don't get any artifacts from going from lossy to lossy, as you might think, because I added the missing data back into the file which was bit by bit perfect, but synthesized, which made it lossless again. Then ran the LAME 3.98 mp3 compressor again, but because it was synthesized audio that i put in to make the file lossless, instead of taking up 300+ kbps and the encoder deleting that audio, it took up about 10-15 kbps so the encoder never actually did delete any audio, making it lossless mp3. It's very simple if you follow me.)
The download includes new album art that is posted below. Notice how much better quality it is than the 600x600 one you find under google images..
I added a 'Plastic' feel to it to make it somewhat more original.. Personally, I hated the original..
I put it as a lossless PNG for those who want to compress it themselves or just plain hate jpeg compression.
All the songs are tagged and ready for iTunes or what ever you play the music with.
Here is proof that I have the master tapes, and some of the hardware I used.. The rest you don't see is because I worked on this remaster mostly with digital programs that I hand coded, but the hardware included is a exciter, a equalizer, and stereo panner. The bottom one in the picture with the set of 3 is the hi-fi CD player/cassette player.
As much as I would like to, I am not going to release the master tapes..
Releasing them makes me feel like I am insulting the composer of this amazing soundtrack..
If you all can live with Oblivions OST from directsong.com which is at 320, then you can live with my remaster at 320, which btw, the quality of my remaster is actually better than oblivion's.
You can get Oblivion's and the original Morrowind OST that both were purchased from directsong.com here:
Original Morrowind: Morrowind Original Soundtrack.zip
Original Oblivion: Oblivion Original Soundtrack.zip
Use these to compare my remaster to. I am sure you can tell that it is amazing and worth the download..
I listen to Morrowind's remaster and Oblivion's directsong.com release on my iPod on shuffle, and you cannot tell a difference between the albums, it is like they are from the same album..
The fidelity is equal, the stereo panning is equal, the volume is equal, the sound floor is equal, everything about both albums sounds completely professional, plus the album art included in my remaster is pretty awesome in my opinion..
This wouldn't be possible without Bethesda Softwork,ZeniMax, Steam, Ubisoft, and of course, Jeremy Soule for his brilliant compositions. I do not own Bethesda Softworks/ZeniMax, Ubisoft, Steam, Elder Scrolls III - Morrowind franchise, or any part of it. I am just releasing these files to show my work and skill and what my experience has brought me. I do own the game for Xbox and PC along with the directsong releases. Only download this if you own a copy of the game or the soundtrack as the audio included in this release is from both the game and the soundtrack as it was created from the pre-master tapes.

Илюхенций-мародер

Стаж: 10 лет 4 месяца

Сообщений: 51


Илюхенций-мародер · 18-Ноя-12 16:10(спустя 30 дней)

FoXuS

Стаж: 13 лет 8 месяцев

Сообщений: 130


FoXuS · 06-Мар-13 14:59(спустя 3 месяца 17 дней)

Спасибо!
В чём отличие от это раздачи?
https://rutracker.org/forum/viewtopic.php?t=426358

gngn

Стаж: 13 лет 4 месяца

Сообщений: 8


gngn · 07-Сен-15 20:00(спустя 2 года 6 месяцев)

Буду слушать и снова погружусь в этот волшебный мир ^_^

vv013

Стаж: 8 лет 2 месяца

Сообщений: 341


vv013 · 31-Дек-17 23:31(спустя 2 года 3 месяца)

А даггерфольную музыку никто не переделывал на покруче? Уж больно там мелодии некоторые мелодичны.
Да и молодость вспомнить иногда..
Главная»Музыка»Саундтреки, караоке и мюзиклы»Саундтреки к играм (lossless)
The UESPWiki – Your source for The Elder Scrolls since 1995

Download: Tracks/Pistas: 01 Dragonborn (00:00) 02 Awake (04:00) 03 From Past to Present (05:35) 04 Unbroken Road (10:41) 05 Ancient Ston. The Elder Scrolls IV: Oblivion is an open-world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks and the Take-Two Interactive division 2K Games.It is the fourth installment in The Elder Scrolls action fantasy series, following The Elder Scrolls III: Morrowind and preceding The Elder Scrolls V: Skyrim.The game was released for Microsoft.

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Listen free to Jeremy Soule – The Elder Scrolls IV: Oblivion (Reign of the Septims, Through the Valleys and more). 26 tracks (58:47). Oblivion's soundtrack was composed by Jeremy Soule, and is available from iTunes and Directsong. If you have the PC version of the game, you can find the music files in the Oblivion Data Music folder, divided into 5 sub-folders depending on where they. The Elder Scrolls IV: Oblivion Ren's Beauty Pack v1.1 Mod. The Elder Scrolls IV: Oblivion King of Undeath & King of Darkness Mod. The Elder Scrolls IV: Oblivion Krell Full Race v1.0 Mod. The Elder Scrolls IV: Oblivion Sword Of The Eye v1.1 Mod. The Elder Scrolls IV: Oblivion Martigen's Monster Mod. The Elder Scrolls IV: Oblivion Silver. The Skyrim development team tapped muti-BAFTA award-winning composer Jeremy Soule, who previously worked on Morrowind and Oblivion, to compose the music for Skyrim. Soule is best known for his work in the Elder Scrolls and Guild Wars games and for providing the soundtrack for many successful CRPGs in the early 2000s.

Cover art of the Oblivion soundtrack
Original cover

Oblivion's music was composed by Jeremy Soule. It is available from iTunes, Amazon, and Google Play, and was previously available from Directsong. If you have the PC version of the game, you can find the music files in the OblivionDataMusic folder, divided into 5 sub-folders depending on where they are used. They do not have the descriptive track-names and ID3-tags you'd get by purchasing them from Directsong, but are otherwise identical.

The music varies from slow, 'exploration' themes to faster, 'battle' themes. It is often easy to tell when an enemy sees the player character because the music will change sharply.

  • 2Development and reception

Soundtrack[edit]

There are 28 tracks in total but only 26 are included in the soundtrack. The tracks 'Success' and 'Death' are not included and are played when the player levels up and dies, respectively. The game divides the tracks into five categories:

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Elder Scrolls Oblivion Soundtrack Download

  • Special: These tracks are played at special times during the game. See Notes for more information.
  • Explore: All of these tracks are randomly played one after another while the player is in the countryside (outside cities and dungeons).
  • Public: All of these tracks are randomly played one after another while the player is in a city, inn, house, or chapel.
  • Dungeon: All of these tracks are randomly played one after another while the player is in a dungeon (Ayleid ruins, caves, forts, mines etc).
  • Battle: All of these tracks are randomly played one after another while the player is under attack.
Track numberTitleFile NameLengthType
01Reign of the Septimstes4title.mp301:51Special
02Through the Valleysatmosphere_03.mp304:19Explore
03Death Knellbattle_07.mp301:12Battle
04Harvest Dawntown_01.mp302:51Public
05Wind from the DepthsDungeon_01_v2.mp301:42Dungeon
06King and Countryatmosphere_08.mp304:05Explore
07Fall of the Hammerbattle_04.mp301:16Battle
08Wings of Kynarethatmosphere_07.mp303:30Explore
09All's Welltown_02.mp302:26Public
10Tensiondungeon_02.mp302:32Dungeon
11March of the Maraudersbattle_01.mp302:08Battle
12Watchman's Easetown_04.mp302:05Public
13Glory of Cyrodiilatmosphere_01.mp302:28Explore
14Defending the Gatebattle_06.mp301:26Battle
15Bloody Bladesbattle_05.mp301:14Battle
16Minstrel's Lamentatmosphere_04.mp304:42Explore
17Ancient Sorrowdungeon_03.mp301:05Dungeon
18Auriel's Ascensionatmosphere_06.mp303:05Explore
19Daedra in Flightbattle_03.mp301:02Battle
20Unmarked Stonedungeon_05.mp301:06Dungeon
21Bloodlustbattle_02.mp301:07Battle
22Sunrise of Flutestown_03.mp302:56Public
23Churl's Revengebattle_08.mp301:08Battle
24Deep Watersdungeon_04.mp301:11Dungeon
25Dusk at the Markettown_05.mp302:11Public
26Peace of Akatoshatmosphere_09.mp304:11Explore
N/AN/Asuccess.mp300:17Special
N/AN/Adeath.mp300:13Special
Oblivion

Development and reception[edit]

Awards[edit]

It won the MTV Music Award for Best Video Game Score[1] and the Official Xbox Magazine's Soundtrack of the Year[2]. The score was also nominated for a British Academy of Film and Television Award, losing out to Tomb Raider: Legend[3], and for the Outstanding Achievement in Original Music Composition award of the Academy of Interactive Arts & Sciences, which it lost to LocoRoco.[4]

Jeremy Soule's commentary[edit]

Elder Scrolls Oblivion Music

Jeremy Soule stated that while composing the music he did not imagine any specific characters or events; rather, he wanted it 'to comment on the human condition and the beauty of life'. In a 2006 interview, he related that this desire came as a result of a car accident that occurred during his composition of the score. He said, 'I ended up rolling in my car several times on an interstate while flying headlong into oncoming traffic .. I felt no fear .. I simply just acknowledged to myself that I've had a good life and I would soon have to say goodbye to all of it in a matter of seconds'. Soule sustained only minor injuries, but commented that his feeling during the crash—'that life is indeed precious'—remained with him throughout the rest of the composition.[5][6]

Soule has shared some background on his composition for a couple of tracks:

Fall of the Hammer:
  • Celtic dance music has always fascinated me, and it is an inspiration I incorporated into this melee composition. There's just something that comes from nature itself when Celtic melodies and progressions are presented. And these sounds, once married into the ultimate human instrument known as the symphonic orchestra, tell an epic tale.[7]
Minstrel's Lament:
  • My own personal favorite from Oblivion..[8]
  • Another example of the 'Elder' motif, this time in Oblivion. You can here [sic]the cadence in the men's voices in the final bars.[9]

Live Version[edit]

In 2009, the Czech Philharmonic Chamber Orchestra & Kuehn's Mixed Choir released an album called 'Play! A Video Game Symphony' that consisted of orchestral versions of video game soundtracks. A nine-minute medley consisting of Reign of the Septims, Glory of Cyrodiil and Watchman's Ease features as track 11. The orchestra took the music on a world tour, including an April 2010 performance in Eugene, Oregon, which was attended by Jeremy Soule himself.[10]

Notes[edit]

  • The track 'Auriel's Ascension' is not included on the original Xbox 360 version of the game. However, it is included on the PC and PS3 versions and the GotY edition of the Xbox 360 version.
  • A slightly different version of 'Reign of the Septims' is used for the game's introductory cutscene.
  • A section of 'Reign of the Septims' is used in The Elder Scrolls: Legends for Chaos Arena loading screens. Wes Johnson, the voice actor for Sheogorath, hums along.
  • 'Daedra in Flight' is featured in the UmbraCreation for SkyrimSpecial Edition. 'Wind from the Depths' is featured in the Saints & Seducers Creation.
  • Not all places play the expected type of music. For example, an 'Explore' tune is played in the Cheydinhal Fighters Guild Hall even though it's in a city. A 'Dungeon' tune is played in the basement of The Oak and Crosier even though the upper floors use 'Public' music.
  • All tracks have significantly shorter playtimes than the ones listed above. The last few seconds are blank. This is most likely to break up the tracks in-game and give the player's ear a rest before moving on to the next track.
  • The track 'Through the Valleys' is a reworking of Morrowind's 'Silt Sunrise'.
  • There is a track called LauncherMusic in the Oblivion folder which is the music played when the launch menu opens. The track is a sample of the 44 last seconds of 'Reign of the Septims'.

References[edit]

Elder Scrolls Oblivion Soundtrack Mp3

  1. ^Winners By Category, MTV.com
  2. ^'OXM's 2006 Game of the Year Awards'. Official Xbox Magazine (Future Publishing), February 2007
  3. ^Games Nominations 2006, BAFTA
  4. ^Outstanding Achievement in Original Music Composition, AIAS
  5. ^Jeremy Soule Interview & PLAY!
  6. ^Archive of the Interview
  7. ^Jeremy Soule, Facebook, March 13, 2016
  8. ^Jeremy Soule, Facebook, March 10, 2015
  9. ^Jeremy Soule, Facebook, December 9, 2015
  10. ^Play! website, April 1, 2010

Elder Scrolls Oblivion Soundtrack Zippyshare

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